Friday, 27 May 2016

Creative Technologies Masters Showcase 2016

Come along to this years' Creative Technologies Masters Showcase on June 7th 11am-3pm, including mobile apps, web design, machinema and locative street art.

https://www.eventbrite.co.uk/e/ioct-masters-student-showcase-2016-creative-technologies-tickets-25694410674

Tuesday, 12 April 2016

Talk Tomorrow - RUTH GIBSON - GIBSON MARTELLI

RUTH GIBSON - GIBSON MARTELLI
Wed 13 April, 6pm
Ruth Gibson from Lumen Prize 2015 winners Gibson Martelli will be talking about their digital art work.
INTERACT LABS, PHOENIX SQUARE (FREE)
 
The London-based artistic collaborative Gibson/Martelli – dance and visual artist Ruth Gibson and artist Bruno Martelli – create installations and performance spaces using computer games, virtual reality, print and video technology. Their practice is an investigation into the body and landscape, the notion of space and simulacra and the sublime. Formerly known as igloo, their first collaboration WindowsNinetyEightwas nominated for a British Academy of Film and Television Arts award (BAFTA).They have received awards and commissions internationally, from National Endowment for Science Technology and Art (NESTA), the Henry Moore Foundation,the Arts Council England, and the Arts and Humanities Research Council (AHRC).
They exhibit in galleries, institutions, theaters and festivals around the world including The Detroit Institute of Arts (DIA), the Barbican, SIGGRAPH, ISEA, The Royal Opera House, Royal Festival Hall & 52nd Venice Biennale. Their work is included in various private and public collections, and most recently they were artists-in-residence at Dartmouth College (Hanover, USA) with a solo exhibition at the Jaffe-Friede Gallery.
This event is part of a new series of Practice Based Research Computer Arts Society talks curated by the Institute of Creative Technologies, De Montfort University as part of their Practice Based Research doctoral programme.
Book your free place here;
http://www.meetup.com/InteractDigitalArts/events/229098493/

Wednesday, 16 March 2016

The Error Network -

17th March 2016, 6-8pm, Phoenix Digital Media Centre

The IOCT Practice Based Research talk series continues on Thursday (tomorrow) at Interact Labs in Leicester, 6-8pm.  Prof Sita Popat (Digital Performance, Leeds University) will be talking about the AHRC supported Error Network Project. The Error Network brings together a multi-disciplinary team to explore how dance and human-computer interaction (HCI) design can inform and interrogate each other through positive engagement with the generative possibilities of ambiguity and error. 





Wednesday, 24 February 2016

Next Talk in the IOCT Practice Based Research Talk Series: Mark Coniglio

MARK CONIGLIO: TUESDAY 1ST MARCH 2016, 6-8PM.  PHOENIX DIGITAL MEDIA CENTRE, LEICESTER.

Friday, 12 February 2016

Nomination for What's On Readers' Award


Tigress, an outdoor performance event IOCT member Sophy Smith worked on as composer/musical director with Motionhouse Dance Theatre is up for a What’s On Readers’ Award!
Motionhouse’s characteristic athletic and energetic style was used to create a thrilling spectacle with more than 200 participants from Tamworth, supported by local drumming groups and choirs: a true community piece!  The show was a modern retelling of the story of one of the greatest female figures in English history, the formidable Saxon warrior queen Æthelflæda. Combining breath-taking dance and acrobatics with a searing original score, this outdoor large-scale performance took place against the dramatic backdrop of Tamworth Castle as part of the I Am Tamworth festival in 2015.

Please vote for Tigress! We’re delighted that this wonderful outdoor extravaganza performed by Tamworth communities alongside the Motionhouse team is in the running alongside Birmingham Royal Ballet, Matthew Bourne, Rambert Dance Company, Scottish Dance Theatre, Rosie Kay Dance and Vincent Dance Theatre!
 
You can help us to win by voting online here (You could win £1000 in the process!): http://whatsonlive.co.uk/whats-on-readers-awards

Tuesday, 2 February 2016

Like your Vinyl?  Swot up with A (Brief) History of Turntablism!

IOCT member Sophy Smith has written an online article about the history of turntablism for The Vinyl Factory, published today...


A Brief History of Turntablism

Friday, 22 January 2016

Creative Technologies Masters

The 2015-6 Creative Technologies postgraduate students are now in their second semester and beginning to formalise their project ideas following an exciting first semester.  Let them introduce themselves...


Richard Cook


I come from a Fine Art background in portraits and portrait painting where I combine spray paint with traditional portraiture in a gallery setting. My last exhibition was at the Bargehouse, Southbank in London 2015. I have experience in the commercial art industry through running my own small company specialising in bespoke murals for domestic and business clients. Through my Creative Technologies postgrad I am currently focussing on how to use 3D software and how to market products and experiences.

http://www.floatart.co.uk/wp-content/uploads/2015/09/FloatArt-Catalogue-SMALLEST.pdf 



Joshua Jones


I graduated with a first in Video Game Technology at DMU - video games have been a large part of my life and I have been making my own content for them since 2002, with some of my work being published in the UK’s largest PC gaming magazine, PC Gamer. Since graduating I have focused more on becoming a full stack web developer. My first professional project was to design and develop an ecommerce website for a company.  I'm currently developing my portfolio to include a range of exciting web-based work.


Madhu Mani


I come from a computing background and have worked in interactive TV, Video on Demand and content management systems, including the BBC’s red button.  I have worked as senior Java developer, predominantly using Opensource technologies.  I am also a visual artist, creating drawings and illustrations. Having lived in Britain for many years I was born and raised in India and my artistic work reflects on a world left behind to adopt to a new world, within the framework of memories and thoughts.  Through Creative technologies, I am hoping to combine my passion for art with my background in technology.

 
 
Anna Toal


After obtaining my first degree in Music at Bretton Hall College,Yorkshire, I then obtained a distinction in a Diploma in Knitwear Design at Loughborough College of Art and Design. Sponsored by The Prince's Trust, I successfully ran my own Knitwear company before going into Teaching. Having had career breaks to raise three children, I find myself a digital immigrant in an unfamiliar technological world. I am interested to explore how my life's experiences, love of art, and admiration (yet slight fear) of technology, can be brought together.


Jason Boomer




I discovered machinima while at college, and my desire to pursue this led to me studying BSc Computer Games Technology at Portsmouth University. During this time, I began hosting gaming events, eventually leading to the foundation of SideFest Ltd, my event organising business.  With a newly formed company, I decided to develop a programme of diverse and engaging events with a strong community and social responsibility focus, and in early 2015 I debuted Creat-A-Con, an event which aimed to engage members of the public with new and emerging technology.

During the planning of this event, I became a S.T.E.M. Ambassador with STEMnet, promoting Science, Technology, Engineering, and Mathematics to young people, an objective with which Creat-A-Con is perfectly aligned. This event, sponsored by DMU Square Mile, had over 500 attendees from a range of schools and clubs in the Leicester area, and plans are underway to bring this event to a geographically and demographically broader audience.

With over a decade of experience in gaming and technology events, I was invited to participate on the MA/MSc Creative Technologies at De Montfort University, which has enabled me to focus on machinima, and on top of introducing new events through SideFest, I aim to establish an organisation to further develop machinima as an art form.

During and following college and university, I have held a number of work placements at various games companies, including Lionhead Studios, Muckyfoot Productions, BossaStudios, and 22 Cans, and in 2016 I will be pursuing a placement with Kalypso Media Digital.To date, SideFest has been supported by O2 Think Big, National Lottery, Legacy Trust, DMU Square Mile, Kalypso Media Digital, Cyber Candy Ltd, Insert Coin Clothing, Somewhereto_, and more. 

Contact info;
Jason.Boomer@SideFest.co.uk
http://Twitter.com/Side_Fest
http://Facebook.com/SideFest

Website coming soon.


Tuesday, 12 January 2016

IOCT Practice Based Research Talk Series 2016 - Jorge Ramos

Jorge Ramos (ZU-UK) - 27th JAN 2016, Interact Labs, Phoenix Square 6-8pm

Jorge Ramos (ZU-UK) talks about his work with creative technologies and how he deals with experimentation and research in his practice.  


Jorge Lopes Ramos works as joint AD/CEO of ZU-UK (London, since 2010), GAS Station (London, since 2015) and as Senior Lecturer at University of East London (since 2009). Jorge has recently completed a PhD by practice on Immersive Theatre.  His artistic work has won awards and nominations in the fields of interactive theatre, hybrid art and artform innovation.  His most acclaimed project, Hotel Medea, was the highest rated event by both public and press, becoming the standout hit of Edinburgh Fringe Festival 2011, presented also at LIFT2010 and Hayward Gallery in 2012. With ZU-UK, Jorge programmed live and digital festivals, created a telematic exhibition for the Olympics 2012, the World Cup 2014, Olympic Park in 2015 and coached emerging artists in over 10 countries since 2006. Jorge is currently developing an international network of creative LABS, including TAG Montreal, RedBull Station São Paulo and Festivals In Transition (13 European Festivals).

https://www.youtube.com/user/zecoraura

This talk is aimed at researchers, research students and undergraduates considering postgraduate study, so please forward to anyone you think might be interested in attending.  Tickets are free but must be pre-booked here;

https://www.eventbrite.co.uk/e/ioct-practice-based-research-talk-jorge-ramos-zecora-una-tickets-20725897718

Friday, 8 January 2016

Practice Based Research Seminar Day


Practice Based Research Seminar Day
Weds 20th Jan, 9am-3pm
Innovation Centre, De Montfort University

On Weds 20th Jan 2016, the IOCT will be running the second of four Seminar Days for doctoral students undertaking Practice Based Research. The programme has been designed by a diverse group of practitioners from across disciplines in sciences, arts and technologies and will give a comprehensive overview of different approaches to combining theory and practice. 

As well as offering the opportunity to meet other practice based researchers, the day will include the covering ethics for human participants in research (delivered by Tracy Harwood) and the relationship between practice and theory (delivered by Kerry Franksen).
  
Tracy Harwood
Kerry Franksen


There will also be student papers from current practice-based PhD students.

For further details and to book a place, click here

Monday, 29 April 2013

CAS/CADE Conference 2013: Codes of Engagement

8th – 9th April 2013 Watershed, Bristol

Organisers: Mark Palmer, Sue Gollifer and Nick Lambert
Partnership with Digital Cultures Research Centre UWE

 

Watershed II 


The IOCT made a strong showing at the combined Computer Arts Society/Computing in Art and Design Education symposium at the Watershed in Bristol in April with papers by Ernest Edmonds, Francesca Franco, Sean Clark and also  Anthony Rowe of Squidsoup-who collaborated with IOCT on their Ocean of Light piece. There were exhibitions by Professor Martin Rieser showing the work for the Phoenix Digital Arts Commission Exodus and also Jackie Calderwood's work with Alzheimers' patients Living Voices. Other speakers included  veteran computer artist and educator Brian Reffin Smith   Pervasive Media artists  Duncan Speakman and Tine Bech and physicist David Glowacki using quantum field calculations to enhance interactive dance displays. Frieder Nake was unable to attend but supplied a video. 

Marking the 18th anniversary of the first Computers in Art and Design Education conference , where those born in 1995 have just become students. Many who then sensed the opportunities and need to make computers an integral part of Art and Design Education might feel that this is now a given. The symposium interrogated the question whether the integration of computers in Art and Design Education has  only been the prelude to a greater set of challenges?

It asked how  the landscape might change when we begin to teach pupils who’ve been taught how to code in schools? As computing moves off the desktop towards the ubiquitous and the physical and into what should be the natural domain of the arts, is the sector prepared? Can it cope with the demands of electronics alongside coding? Can it innovate and be creative if it doesn’t? With creative technology now being one of the highest recruiting areas within Computing Departments are new approaches demanded? 



DCRClogo.jpg
UWElogo.jpg     CASlogobcscoloursmall.jpg

Wednesday, 7 November 2012

De Montfort wins Green Gown award for Greenview App


We're delighted to announce that we won the Green ICT category in the EAUC Green Gown Awards last night. It was a fantastic evening and we were thrilled to share it with many familiar faces from the last few years alongside our colleagues from DMU's Square Mile Project that also won in the Social Responsibility category and the International Social Responsibility category. Particularly poignant for me as the event was held in the beautiful Great Hall at the University of Birmingham.

There were  key people without whom which this project would never have happened. Firstly - our sponsors/funders, JISC - Rob Bristow at the Greening ICT group at JISC has supported us tirelessly and without JISC funding this project, and its predecessor, DUALL. could never have happened. Second, the team behind the Greenview app from IOCT and IESD - Richard Bull, Dave Everitt, Gareth Howell, Graeme Stuart and Martin Rieser. Thirdly, the sustainability team at DMU are amazing - Karl Letten and Paul Fleming in particular. Finally, the IESD and the Faculty of Technology at DMU have been incredibly supportive of our, at times, slightly unorthodox ideas about energy visualisation.

Oh, and last but not least, thank you to to the EAUC for the award. We're very grateful.

Saturday, 29 September 2012

ISEA 2012

ISEA2012 Machine Wilderness


As contradictory as it sounds to hold a conference/exhibition on ecology in a remote location among the fragile sands of New Mexico,  ISEA12 had an ecological theme "Machine Wilderness". The associated air miles and car use were the unfortunate overheads. Outstanding works included François Quévillon's Derive (video) which visualised weather data embedded in the drawing of a reactive 3D graphic landscape. It was remarkable in its subtle rendering and potential for showing data in intuitive ways.
Other top works included The Hand of Man in Taos, 

The Hand of Man-Christian Ristow
A gigantic hydraulic hand driven by a data glove which was capable of lifting and crushing cards bodily. "The Hand of Man" moving sculpture by Christian Ristow, September 27 through to  30th , in Kit Carson Park is an interactive kinetic sculpture that you can operate. People were able to work with the artist and crew by slipping theirr hand into the sculpture's operation glove - a system that enables the giant sculpture to mimic your movements.  You can pick up cars that will be part of the exhibit, lift them 25 feet up, turn them about, and drop them to the ground! The Hand was designed and built by Ristow, a renowned artist in the field of animatronics. Ristow has been living and working in Taos since 2005, and built The Hand in 2008.  

Teri Rueb, Carmelita Topaha &  Larry Phan: No Places with Names: A Critical Acoustic Archaeology locative wilderness walk has already been blogged here, but Charles Lindsay: CARBONX  Dome piece also at Sante Fe, was another overwhelming experience.
The Sante Fe day included a visit to SITE whose More Real? Art in the Age of Truthiness show was a knock out-albeit not particularly electronic ( In collaboration with the Minneapolis Institute of Arts. The exhibit will be on display until January 6th, 2013.)
Eve Sussman video still from "89 Seconds at Alcázar"Los Meninas

.

For me the out standing works were artist Inigo Manglano-Ovalle's replica of the chemical-weapon-baring trucks Colin Powell recollected from Iraq. And others focused more heavily on the technological advancements that blurred the line between documentation and reappropriation, such as Eve Sussman's video installation that recreates the scene of Diego Velazquez's "Las Meninas."

50/50 Native Artists in Sa
50/50: Fifty Artists, Fifty Years presented by Museum of Contemporary Native Arts was an overwhelmingly sad experience , with every work reflecting confusion , anger and despair at the native dispossion and the tainting of Indian lands with radioactive fall out from Nuclear tests.

This exposed the contradictory nature of the whole event: sensitive eco-friendly projects addressing the despoiling of the wilderness by man's careless interventions, at the same time endorsing low rider and car-centered cultures in the region, and very little said about the grab for oil, the arctic sea ice melting the move away from nuclear and the terrifying future that global warming will bring. It was not complacent, but seemed far from the European consciousness about the global climate crisis and tthe radical changes needed. 
Steve Storz  Kanobis Amplifier Research Facility
On Taos day the sinister shed by Steve Storz  Kanobis Amplifier Research Facility (KARF) Phase II at the  UNM Klauer Campus in Taos NM, was an outdoor electronic sculpture installation that underlined the complicity of scientists in despoiling this pristine landscape in the name of 'freedom'.
However the focus on building DIY adobe shacks at Taos seemed nice and hippyish, but is not a realistic long-term solution. Engaging with Los Alamos was also a nice idea, but the attitudes revealed at the Sante Fe conference by the artistic director, implied a massive misunderstanding of the role of art:  seeing it only as a way of illustrating existing scientific materials more effectively, rather than as a radical way of completely rethinking methodologies.

The small contribution we made as a team ( Nina Yankowitz, Barry Holden , Martin Rieser, Rasmus Vuiori) was an interactive questionnaire using QR codes to probe the contradictions in people's attitudes to Eco issues. The resulting web database will be used to drive future online interventions using avatar humour to engage a thoughtful response to the crisis.

The main exhibition for ISEA2012 was displayed at a total of seven venues. It is based at both The Albuquerque Museum of Art & History and 516 ARTS, with off-site projects at the following five Anderson-Abruzzo Albuquerque International Balloon Museum, the New Mexico Museum of Natural History, the Rainosek Gallery at the UNM School of Architecture & Planning, Richard Levy Gallery and the Alvarado Urban Farm. The exhibition features work that combines art, science and technology, demonstrating the role art can play in re-envisioning the world. The over 100 artists are from 16 countries: Austria, Brazil, Canada, Finland, France, Germany, Italy, Korea, Mexico, The Netherlands, New Zealand, Portugal, Scotland, Spain, the U.K. and the USA. The exhibition was juried and curated through an international call for proposals, which drew close to 1,500 submissions from artists and presenters around the globe. The exhibition is accompanied by a catalogue published by the acclaimed Radius Books, which will be distributed internationally. 
It was a massive attempt to integrate electronic arts and the ecologic movement and as such deserves praise for both ambition and achievement. 
Posted by

Wednesday, 12 September 2012

Secret Garden

 
Secret Garden
A virtual reality/augmented reality hybrid performance opera/ballet.
 Martin Rieser/ Andrew Hugill
Introduction

Secret Garden is an attempt to recreate a contemporary version of the Eden myth in the midst of an urban environment. It will be available in two versions –a physical installation and as a virtual mobile experience linked to selected site locations. In its installation aspect, it will comprises eleven mounted iPads acting as viewports distributed around a circle in the Cube gallery at Phoenix Square. Peering into one of the viewports will trigger a view of an idyllic three-dimensional scene in the ‘Secret Garden’ and tell part of the mythical story of the Fall, through words, music and dance. This same content will soon be made available using Augmented Reality software to any visitor with a smartphone.

The Fall story is common to many of the world’s religions, including Judaism, Christianity and Islam. The structure of Secret Garden will be loosely modelled on the ten paths of the Sephirot in the Jewish telling of the story, which is itself also a symbol of the Tree of Life and the oldest extant version. Two contemporary human figures re-enact the story of the Fall, combining sung poetry and video vignettes with 3D generated environments, each scene dis­tributed to a different one of the eleven iPad viewports. The viewer’s presence triggers both music and action.
The texts comprise original poems that tell this classic story in a timeless and relevant way, examining choices in a fallen world. The musical composition is adaptive and features vocal settings and digitally treated percussion. The virtual scenography consists of 3D designs based on an idealised garden space, inspired by the 19th century Mezzotints for Milton’s Paradise Lost by John Martin. Viewing the eleven viewports will gradually assemble the elements of a story in the user’s mind. The story is mysterious and mythical in nature, however, it is not necessary to see the viewports in any particular order, and a partial viewing will also provide a complete experience in itself.
 The installation is a unique virtual reality amalgam of poetry, music, and 3D panoramic images and motion-captured avatars. It plays with sound narrative and myth, transposed into a modern context, using technology both in production and delivery in a synthesised and holistic capacity. Audience movement from viewport to viewport will trigger vocal settings of authored verse  and head movements change the scene perspective in realtime.

The Institute Of Creative Technologies (IOCT) at De Montfort University supported the project. The IOCT specialises in cross-disciplinary working that combines science and technology with the arts and humanities. The project will draw on expertise from the Faculties of Art & Design, Humanities and Technology, including the Fused Media Lab (for the virtual scenography), the Architecture Department (for the physical build of the installation), students on the Games Design degree (for the interactivity) and the Music, Technology and Innovation Research Centre (for the music). Management will be provided by Professor Andrew Hugill (Director of the IOCT) and Professor Martin Rieser (Professor of Digital Creativity), who are the creators of Secret Garden.


Tuesday, 14 August 2012

EXODUS

FROM KAMPALA TO LEICESTER


Exodus

Martin Rieser - Institute of Creative
Technologies at De Montfort University

Audio Trail and Installations
14th August – 30th September









Sean Clark programmer testing Trail

Wall trail in Phoenix Cafe











Interactive Video multi-scree













This digital commission in one of a series of events and activities across Leicester that marksthe 40th anniversary of the expulsion ofUgandan Asians and their subsequent move to Leicester.

In August 1972, Ugandan dictator Idi Amin gave the Asian community 90 days notice to
leave the country. They were forced to leavealmost everything in Uganda and seek refuge in other countries such as Britain and Canada. The digital commission consists of a trail linking New Walk Museum and Art Gallery and Phoenix, a video installation in the Phoenix café multiscreen and a large wall graphic showing the trail and providing access to QR codes, located in the Phoenix café.

Trail
New Walk Museum & Art Gallery
to Phoenix

Using personal testimony from Leicester’s Ugandan Asian community, the trail revisits the
dramatic events in 1972 and shares memories about arrival in the UK and settling in Leicester ithe 1970s, while celebrating the community’s continued cultural and economic impact on the City.

The trail follows a route from New Walk Museum & Art Gallery to Phoenix, with QR codes located on posters in shops and windows along the route. Scanning the QR codes triggers the audio commentary telling the story of the exodus. Onarrival at Phoenix, visitors can interact with the video installation and wall graphic in the café area.

To follow the trail, iPhone users should download an app from Empedia, via www.empedia.info. You can then follow the trail, scanning the QR codes located along the walk (or on the map on the reverse) to release audio information. The map on the reverse can be used as a route guide. Android phone users can follow the trail without downloading the app, provided they have a QR  code reader downloaded on their phone. For iPhone users, information on the trail can also be triggered by GPS position if this facility is
active on your phone. By using this trail, you willbe downloading data to your phone, and your network provider may charge for this.

Installation
Phoenix Cafebar

When you arrive at Phoenix, the video installation on the café multiscreen allows you to edit your own journey through videos created specially for this commission.

The videos celebrate the current exhibition at New Walk Museum & Art Gallery, using film footage of journeys across narrative textile surfaces. The textiles were created by community groups and professional artists, with lead artist Ashok Mistry, for the ‘from Kampala to Leicester’ exhibition at New Walk Museum & Art Gallery.

This video installation is a unique development using iPhone or iPad tones to control the nine video windows. You can visit reception to borrowearphones and iPads to participate - just plug into the wall fitting and edit your own journey through the videos.

The large wall graphic allows you to follow the audio trail in the comfort of Phoenix’s café. Scan the QR codes to trigger the audio commentary using iPads, iPhones or android phones.

See the website for event details, including the digital commission and screenings at Phoenix Square and a range of activities at New Walk


Please be aware that some of the testimonies in
the trail contain information that some people may
find upsetting

Wednesday, 16 May 2012

Digital Textuality with/in Performance
Arnolfini Bristol
 2012 May 3-4, hosted by the University College Falmouth

There was a good DMU presence at this seminar programme under the HERA networks initiative:

Participants attending this ELMCIP  investigated the relationship between e-literature/digital text and performance. Members of the ELMCIP project, international speakers and practitioners  discussed the function and understanding of performativity and its relationship to digital literature through a series of papers, presentations and practical engagements.

"Although the field of e-literature is rife with references to performance, they have tended to remain relatively untheorised. In the main, analysis or investigation of performance is restricted to either the relationship between the textual output (on the interface or projected into a performance space) and the live body responding performatively to that text or else generating text through performance. There has been little attempt to fold digital text performance into the wider context of the 'turn to performance' among the humanities in recent decades. 

It is against this background -- of performance studies, ordinary language philosophy and speech act theory, the ethnography of ritual, performance of self and gender, performance writing, etc. -- that the conference will take place.While continuing the investigation of live performance, we will be seeking to broaden the scope to include: interactivity; the performative gesture of the hand and fingers (digital text) on the interface; the performativity of language itself on the screen; social performance, or how digital texts ‘perform’ us; the performance of codes and scripting; and the performance of the machine itself, i.e., what does an engineer mean when s/he talks about performance? In other words, we will be looking at the different modes of performance as they are manifest across the whole digital environment (dispositif) and, in order to give a fuller account of this complex of performative modes, we will also be investigating how they interact with each other."

  •  Conference proceedings, along with artist’s pages, will be published in a dedicated issue of the journal Performance Research (2013)

    UCF ELMCIP seminar - Arnolfini Bristol


    Machinic Performance and architecture

    Jerome Fletcher (UCF) Performance and the Digital Text.
    John Lumley (Univ. of Nottingham) Machinic performance.

    The place/role of the body in digital performance;Body and machine


    Alexandra Saemmer (Univ. of Paris 8): Reading (de)coherent
    hypertexts: a creative performance based on a close reading of the
    German hyperfiction Zeit für die Bombe

    Maria Engberg (BTH): Touch and Gesture as Aesthetic Experience:

    Clive Fencott: Performance as a Categoriser
    Joerg Piringer: Software - performance of code.

    Cristophe Collard (Free Univ. of Brussels): Jesurun’s digitalist Firefall:
    Staging the analogical relation as cognitive performance.


    Giovanna di Rosario (Univ. of Jyvaskyla): ‘Reading’ Performance:
    Eugenio Tisselli’s Wen

    David Prater: "Davey Dreamnation and the Performance of Self"
     How digital language performs. Reading digital performance. Presentation of work

    Christine Wilks: Out of Touch - a digital text performance

    Martin Rieser (Univ. of Kingston): Performed poetics in multi-linear narrative situations


    Paula Crutchlow: Make Shift

    Annie Abrahams
    cris cheek

    Joerg Piringer
    Donna Leishman
    J.R. Carpenter